Weapons Restrictions
Posted: Sat Nov 10, 2012 1:14 am
Some of you may have realized that there is a maximum firepower you can put on your ships at any given time based off of the number of emitters/tubes it would require. the current maximums are set at 100 emitters and 20 tubes IIRC. When I set these, I obviously thought that those would make good upper end numbers, however as people tend to try and max out the firepower on their ships when possible I've come to think that 20 tubes on a ship (especially ships of the average size of the SIM at present) seems a bit out there, so I've come to you the players for a solution.
No need to say your vote, but feel free to if you'd like to make an argument for your case.
If you have other suggestions (either values or formula) please PM it to me, if I like it I'll add it to the poll, or make a new one.
No need to say your vote, but feel free to if you'd like to make an argument for your case.
If you have other suggestions (either values or formula) please PM it to me, if I like it I'll add it to the poll, or make a new one.