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World of Tanks
Posted: Mon Oct 18, 2010 3:53 am
by Tyyr
World of Tanks
A new, well newish, game out. One the new brand that is free to play but you pay for "premium" content. The premise is not unlike a deathmatch but with accurately modeled WWII tanks, tank destroyers, and artillery. Now impact on your system, a lot of fun for me as a tank buff.
Re: World of Tanks
Posted: Thu Oct 21, 2010 2:09 pm
by Tyyr
Nobody? Really?
I'll try for some screenshots tonight.
Re: World of Tanks
Posted: Thu Oct 21, 2010 2:40 pm
by SolkaTruesilver
Just "Tank battle", like that, doesn't really do it for me for now. I mean, in a tank, you feel clumsy and slow. If you face infantry, there is a fun associated with resisting all the ennemy can throw at you, but if the focus in on Tank vs Tank, then I feel I would get frustrated more than anything else if I find out I lack tactical thinking.
Because, in the end, a good Tank vs Tank battle is about tactical positioning more than hair trigger reflexes. Is the game going to have a command structure for multiplayer, to allow some players to coordinate others?
Re: World of Tanks
Posted: Thu Oct 21, 2010 2:42 pm
by IanKennedy
Am I the only one thinking this?
![Image](http://www.energyindustryphotos.com/crude%20oil%20tanks%202.jpg)
Re: World of Tanks
Posted: Thu Oct 21, 2010 2:47 pm
by Mikey
I happen to live in a refinery/shipping heavy state, and even I can say - yes, you were the only one thinking that.