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Re:
Posted: Tue May 27, 2008 5:58 am
by mwhittington
GrahamKennedy wrote:From a wonderfully weird little movie called "Battle Beyond the Stars".
And this was a fighter. That looks like a cow.
Wow, a flying scrotum, who knew?
![Laughing :lol:](./images/smilies/icon_lol.gif)
Re: Re:
Posted: Tue May 27, 2008 1:41 pm
by Mikey
mwhittington wrote:Wow, a flying scrotum, who knew?
![Laughing :lol:](./images/smilies/icon_lol.gif)
Thought it. Didn't say it, but thought it.
Re: Biggest design flaws ever!
Posted: Tue May 27, 2008 1:45 pm
by Teaos
If your piece looks like that I reccomend seeing a doctor ASAP.
Re: Biggest design flaws ever!
Posted: Tue May 27, 2008 2:37 pm
by Tsukiyumi
Teaos wrote:If your piece looks like that I reccomend seeing a doctor ASAP.
Double the fun, huh? Yeah, I'd rather not be a mutant freak, personally.
Re: Biggest design flaws ever!
Posted: Tue May 27, 2008 2:38 pm
by Teaos
Mutant freaks need lovin to...
Re: Biggest design flaws ever!
Posted: Tue May 27, 2008 8:34 pm
by stitch626
Oy...
Easy for tribbles, we're cute and cuddly (except to Klingons, ugh).
![Smile :)](./images/smilies/icon_smile.gif)
Re: Biggest design flaws ever!
Posted: Wed May 28, 2008 1:17 am
by Mikey
*ahem* speaking of design flaws, here's a doozy:
The thing is not a permanent station, although it is large enough tp house 2 cruisers at each quadrant - the flaw being, it has no engines. It must be towed into battle.
Re: Biggest design flaws ever!
Posted: Wed May 28, 2008 1:43 am
by Graham Kennedy
Oh my, as a building it's lovely; as a ship, it's hideous.
Re: Biggest design flaws ever!
Posted: Wed May 28, 2008 1:45 am
by Blackstar the Chakat
Now I love the Great Fox, the
original Great Fox, but it does have it's flaws. It's only weapons are the two foward guns leaving her aft and flanks exposed. A weakness exposed when ambushed in Sector Z by a half-dozen copperhead missles. Whether its fighter squadren protects its flanks is up to you. Although she is tough, taking a direct hit and still flys to the Bolse station. It's not supposed to be in that kind of situation though, normally it is providing fire support from the sidelines or covered by the Cornarian Fleet. This weakness was also it's end in Star Fox Assault when the surviving ships of the Cornarian fleet were in retreat. Peppy, who was in command of the bridge at the time stayed as long as he could but the aparoids began infecting the Great Fox, severly damaging the hull before Peppy destroyed an aparoid base with the main guns and smashed through a shield, opening the way for the fighter squadren. The ship then exploded.
![Image](http://i297.photobucket.com/albums/mm216/ChakatBlackstar2/SFAS_GreatFox_1024_768.jpg)
Re: Biggest design flaws ever!
Posted: Wed May 28, 2008 10:25 am
by Monroe
StarFox's ships aren't that bad. The Ar-wing (?) is a really nice looking practical craft and the carrier wouldn't be a bad escort corvette or maybe frigate in other universes. It looks like it can fly relatively fast and it can take a beating as you pointed out.
Re: Biggest design flaws ever!
Posted: Wed May 28, 2008 12:42 pm
by Mikey
Does it fly with it's nose at a positive angle form horisontal, like a 'copter in reverse? I ask, because it look like there is a bit of an angle from the orientation of the nose to that of the guns by the hangar.
Re: Biggest design flaws ever!
Posted: Wed May 28, 2008 2:20 pm
by Sionnach Glic
Mikey, the Ramilies Star Forts are meant to be permanent instalations. Numerous planets (usualy Hive Worlds, Forge Worlds or Fortress Worlds) have them emplaced as permanent orbital defences, and seeing as how they can take on a small fleet on their own, they're pretty potent weapons. IIRC, the reason they have warp drives is so they can be towed to the front line planets, to assist in defending them, but most appear to be permanently stationed around a planet (Cadia has four, for example, and I think Port Maw had a couple).
Graham wrote:Oh my, as a building it's lovely; as a ship, it's hideous.
Well, it
is a giant floating space cathedral of doom.
![Smile :)](./images/smilies/icon_smile.gif)
Re: Biggest design flaws ever!
Posted: Wed May 28, 2008 2:32 pm
by Blackstar the Chakat
Mikey wrote:Does it fly with it's nose at a positive angle form horisontal, like a 'copter in reverse? I ask, because it look like there is a bit of an angle from the orientation of the nose to that of the guns by the hangar.
No...I think that's just the angle the ship is at in the picture.
StarFox's ships aren't that bad. The Ar-wing (?) is a really nice looking practical craft and the carrier wouldn't be a bad escort corvette or maybe frigate in other universes. It looks like it can fly relatively fast and it can take a beating as you pointed out.
I'm not saying they're bad ships, and I love that there is an explination as to why the Arwing is better then the enemy ships. I'm just saying the Great Fox has a limited firing arc with it's only guns, which is a pretty big flaw considering how much James paid for it.
Re: Biggest design flaws ever!
Posted: Wed May 28, 2008 2:32 pm
by Mikey
GrahamKennedy wrote:Oh my, as a building it's lovely; as a ship, it's hideous.
As Rochey said, it IS a cathedral - any construction like this of the WH40k Imperium is meant as much as a shrine to/reminder of the divine might of the Emperor as a vessel of war.
Rochey: you'll have to forgive me, I'm going by the Lexicanum - the WH40k wiki. The article seems to indicate that the Ramilies is meant for main battle actions, just that it needs to be towed there. Personally, I'd leave about 16 in the Cadia system if they didn't take a few centuries to build.
Re: Biggest design flaws ever!
Posted: Wed May 28, 2008 5:53 pm
by Sionnach Glic
No, the Lexicanum's wrong on that count. I have the BattleFleet Gothic: Armada ruelbook suplement, which gives the info on these things. They're purely defensive, designed with warp drives so they can keep up with the front lines and defend newly captured planets from counterattacks. Given that they can take on entire fleets and win, I'd say that it excells at that task.