DITL Battles Time-Table
Re: DITL Battles Time-Table
I actually have a plan in which I'd use tractor beams, and low yield explosives.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
- Deepcrush
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Re: DITL Battles Time-Table
Smart, can you do that in BC? I've never played it so I don't know.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
Re: DITL Battles Time-Table
I'm talking about for our head to head game here. Create a "debris" field quick enough and far enough, and you'll see the Scimitar, sure enough.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
- Deepcrush
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- Joined: Thu Sep 06, 2007 8:15 pm
- Location: Arnold, Maryland, USA
Re: DITL Battles Time-Table
Set off a few fatass nukes, screw low yield.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
Re: DITL Battles Time-Table
The particals generated MAY just work
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
- Deepcrush
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- Joined: Thu Sep 06, 2007 8:15 pm
- Location: Arnold, Maryland, USA
Re: DITL Battles Time-Table
All you have to watch for is the ones that dissappear or the ones that are displaced.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
- Teaos
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Re: DITL Battles Time-Table
One would assume the cloak could counter that. It was said to be almost perfect and a simple trick like throwing a handful of flour in the air to find the invisible man would most likely be countered by the cloak.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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Re: DITL Battles Time-Table
The first two parts of the revised rules are up. I'll have more up later. Any comments so far? Is it easy enough to understand?
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
- Reliant121
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Re: DITL Battles Time-Table
Are the modifiers decided for each ship prior to the battle?
And when you say 2D6+3 i assume you mean, two roles of a six sided dice added together, then with three on top?
And when you say 2D6+3 i assume you mean, two roles of a six sided dice added together, then with three on top?
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Re: DITL Battles Time-Table
Modifiers usualy depend on what happens within the game itself. For example, having your helmsman killed or having an impulse engine blown off is going to give you some pretty serious negative modifiers.Are the modifiers decided for each ship prior to the battle?
The only ones decided before the game are which ship has the highest combat maneouverability, and any special abilities the ship may have (EG, the Defiant's uber-small size).
Correct. I'll be including an explaination of various terms in the FAQ section at the end.And when you say 2D6+3 i assume you mean, two roles of a six sided dice added together, then with three on top?
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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Re: DITL Battles Time-Table
Now that its been explained, it really isn't that difficult.
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Re: DITL Battles Time-Table
Tac Phase section now up, along with the damage and Crit sections. Thoughts?
As you may have noticed, I've drawn up a Warp Core failure chart.
As you may have noticed, I've drawn up a Warp Core failure chart.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
- Deepcrush
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Re: DITL Battles Time-Table
There's still going to be a whole in the flour where you'll see "Nothing" in the shape of something.Teaos wrote:One would assume the cloak could counter that. It was said to be almost perfect and a simple trick like throwing a handful of flour in the air to find the invisible man would most likely be countered by the cloak.
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- Teaos
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Re: DITL Battles Time-Table
Not if it masks the hole which a "perfect" cloak would have to do to be... well perfect.
Hell the flour in the air idea is similar to the tachyon net that the Federation used to detect cloaks in the past, which it seems no longer works on the Scimitar.
Hell the flour in the air idea is similar to the tachyon net that the Federation used to detect cloaks in the past, which it seems no longer works on the Scimitar.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
- Deepcrush
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Re: DITL Battles Time-Table
But there is no such thing as a "Perfect" cloak.Not if it masks the hole which a "perfect" cloak would have to do to be... well perfect.
Minus the Scimitar never made it to the UFP boarder and never had to pass through the Warning Nets.Hell the flour in the air idea is similar to the tachyon net that the Federation used to detect cloaks in the past, which it seems no longer works on the Scimitar.
Jinsei wa cho no yume, shi no tsubasa no bitodesu