No not really. Having a person close to you die yes, but doomsday? Hard do grasp on an emotional level imho.Tyyr wrote:You're saving the galaxy from imminent destruction from a race of sapient machines who have made a hobby out of exterminating all sapient life in the galaxy every 50,000 years for at least the last 37 million years. I think you might get a bit emotional about that.
Hm...I would rather have Jack die due to no heavy armor installedTyyr wrote:In other news, have Jacob take care of opening and closing doors in the first part of the assault on the Collector base and he dies, win.
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
On that note I really am interested how they will handle your team in ME3. In ME you only had two hard choices two make (concerning your team) Wrex and Wiliams/Kaidan which lead to all characters mentioned only having extreme small roles in ME2 which makes sense since every dollar you spent developing one of those characters you have to spent twice.
And now you have a much larger crew and altough all of them can survive, all can also die, hell it is even possible that only Joker survives. I don't know how they will solve this but I fear we won't see many people from ME2 in the next game or if they are there have only very small roles so not to waste to much on characters some might not even have at this point.
I really found it a nice idea beeing able to import your savegames but given the possible combinations alone one could have only concerning surviving team mates I'd rather have they start ME3 with the optimal solution from ME2 and continue to develop the characters in a meaningful way instead of throwing another new set of more or less generic archetypes at us.