Ideas for new classes of starships
- Reliant121
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Re: Ideas for new classes of starships
that would make it quite complex with machinery and the like.
Re: Ideas for new classes of starships
Granted. But all of that machinery would be inside the ship, and thus mostly protected. By retracting the nacelles during combat, we'd eliminate a choice and vulnerable target during combat, narrow our target profile, and eliminate the need for four nacelles.
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- Teaos
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Re: Ideas for new classes of starships
But having two we could have positioned them in such a way as to provide very little target area to hit as we could tuck them up under the ship. By having 4 not only is there a second set to hit but the first ones cant be placed the same anymore making both sets far more vunerable.Deepcrush wrote:The 4 nacelle design was added for surviability. Nacelles are common targets in battle. We have 4 instead of 2 and we have ours armored. If I recall it was a tough choice (at least for me) but the pay is better then the cost.
Not only that but the Paladin is a slow ship compared to most. Its never going to out run anything. So the idea of running from battle is out of the question.
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Re: Ideas for new classes of starships
what if you put the smaller/secondary set almost underneath the ship, giving them protection, then place the second set right beside the eningeering hull behind the saucer. This would atleast cover their fore sections.
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Re: Ideas for new classes of starships
Like I said before, this is just a rough render; I'll need to get the program again and start from scratch if I want to do anything better.
![Image](http://i228.photobucket.com/albums/ee197/psullivan69/Paladinlowside.jpg)
![Image](http://i228.photobucket.com/albums/ee197/psullivan69/Paladintopfront.jpg)
![Sad :(](./images/smilies/icon_sad.gif)
![Image](http://i228.photobucket.com/albums/ee197/psullivan69/Paladinlowside.jpg)
![Image](http://i228.photobucket.com/albums/ee197/psullivan69/Paladintopfront.jpg)
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- Teaos
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Re: Ideas for new classes of starships
Thats the basic principle I'm working off exept I'm stretching the saucer back over the nacelles for added internal volume and protection for the nacelles.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
- Captain Seafort
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Re: Ideas for new classes of starships
Very nice.
The main issue I can see is that it looks somewaht unbalanced in the upper image. Either move or extend the saucer aft and it'll be a good staring point for the design.
![Smile :)](./images/smilies/icon_smile.gif)
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Re: Ideas for new classes of starships
what program?
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Re: Ideas for new classes of starships
Bryce 5.Lt. Staplic wrote:what program?
I'll see about getting it again so I can try another take on the ship.
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Re: Ideas for new classes of starships
do you have to buy it or can you just download it?
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
Re: Ideas for new classes of starships
Good question.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
- Deepcrush
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Re: Ideas for new classes of starships
This makes no sense. Nothing says you can't tuck them about the ship to protect them.By having 4 not only is there a second set to hit but the first ones cant be placed the same anymore making both sets far more vunerable.
Its not about the Paladin running. Its about being able to stay on the move. If the battleship can't move it can't fight, or the enemy just fights around them.Not only that but the Paladin is a slow ship compared to most. Its never going to out run anything. So the idea of running from battle is out of the question.
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Re: Ideas for new classes of starships
Agreed. Like Starfleet's running battle with the Borg from Typhon Sector all the way to Earth.Deepcrush wrote:
Its not about the Paladin running. Its about being able to stay on the move. If the battleship can't move it can't fight, or the enemy just fights around them.
They say that in the Army,
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
the women are mighty fine.
They look like Phyllis Diller,
and walk like Frankenstein.
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Re: Ideas for new classes of starships
Well, it retails for several hundred dollars, so we can all guess how I got it...Lt. Staplic wrote:do you have to buy it or can you just download it?
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
- Deepcrush
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Re: Ideas for new classes of starships
Minus now the UFP has something able to hurt the Borg where before it was PTs and pray.Mark wrote:Agreed. Like Starfleet's running battle with the Borg from Typhon Sector all the way to Earth.Deepcrush wrote:
Its not about the Paladin running. Its about being able to stay on the move. If the battleship can't move it can't fight, or the enemy just fights around them.
Jinsei wa cho no yume, shi no tsubasa no bitodesu