I like it. Maybe not as deep tho, perhaps squash everything up one level?Sionnach Glic wrote:The ship we're in is basically a runabout-sized craft.
Though if we're retconning it up a few sizes I'd suggest something along the lines of a heavily modded military version of the Gemenon Traveller. It's not too big (only a few times the length of a Raptor) and the fact that we have deck plans for it could help our less nBSG savvy players.
Also, I figured out how I'd like to conduct the new wrinkle I have for the game: At the expense of attacking someone, the Cylon can choose to either establish a location beacon OR sabotage the engine repair process. The scientist can, at the expense of testing someone, attempt to shut off the beacon. A random dice role will decide the success. If the beacon is left for 48hrs (or two "nights") the game is lost as the Cylons will find you and rain destruction down. The Colonials still would like to kill the Cylon, and victory is when the cylon is killed.
Thoughts, do we like this or no?