Re: The Staplic Star Trek Universe
Posted: Fri Mar 20, 2009 5:13 pm
Weapons Used by the United Federation of Planets Marine Corps:
PR-13 Rifle: Standard Issue weapon of the UFPMC. Has settings for continuous burst, single shot phase pulse, or rapid fire phase pulse. Equipped with pop-out scope for distance shots.
PR-13B Rifle: A Step up from the standard Issue rifle. This has settings for continuous, single shot, rapid fire, or triple burst. This version is also slightly more compact without sacrificing any of the power.
FMC-3 Rifle: A shortened carbine that fires solid projectile rounds similar to the TR-116 of the Early Marines. The FMC-3 also comes with a miniature transporter. Marines opting to buy a physical round weapon can either purchase this or it's full length assault rifle counterpart the FMC-2.
PSR-12 Marksman Grade: Phase-sniper has settings for continuous burst, or single shot. The Rifle has excellent zooming capabilities with high resolution scope, and is one of the most accurate rifles to ever be produced in Federation Territory.
Photon Grenades: The Photonic Grenade uses a very small m/am reaction (2pg m/am) to eliminate enemies. Sensors read the location of the thrower in reference to its location and creates a directed blast keeping as much of the energy away from the thrower as possible.
Sonic Grenades: The sonic grenades use a range of sonic frequencies to disrupt enemy neuro-functions, paralyzing them for a second while the Marines move in.
Shock Grenade: The shock grenade is another less than lethal weapon. This grenade uses a conventional chemical reaction to release a bright light as well as smoke to cover the ambush of the thrower.
FMC-M4: The standard heavy bombardment weapon of the marines. Fires a standard Federation photon grenade or M4R-A over a distance of up to 17 miles, typically operated by a two man team.
FMCGL-7: Grenade Launcher outfitted for photonic, sonic, or Shock grenades. The launcher is equipped with a scope able to display max range at any given angle.
FMCRL - 8: A shoulder mounted anti armor weapon designed to penetrate light to medium armored units. The FMCRL - 8 is the standard rocket launcher of the UFPMC. The launcher can be outfitted to use both M4R-A mortars or RLR-9 Rockets.
M4R-A: The Standard round used in the FMC-M4 mortar. The M4R-A uses 5pg matter with equal anti-matter to achieve its explosion. The round also uses a guided propulsion system to extend its range and accuracy.
RLR-9: A rocket round used in the FMCRL-8. The Rocket is for use on large targets from a good distance. It uses a total of 5ng of matter and anti-matter, the biggest amount in an Infantry based weapon.
Type V Portable Phaser canon: A portable version of the typically ship based weapons system. Can be separated into multiple units and carried by a mechanized craft or several troops. It's operated by a three man team. Used in breaching heavy fortifications and holding captured territory.
Type X Fixed Phaser Cannon: This cannon is usually mounted on vehicles as a support weapon, or sometimes vehicles are outfitted to move these cannons around the battlefield. The Cannon and vehicle require a three man team to fully operate.
VMMAMMS: Stands for Vehicle Mounted Matter/Anti-matter Missile System. The Federation Marine Corps uses this Vehicle mounted system to attack enemy fortifications on the other side of the battle field. The Marines currently use the Hayes Rocket.
Hayes Rocket: The Hayes Rocket uses 100ng of matter/anti-matter. Yielding a 9 GJ blast, enough to level most enemy vehicles and knock down enemy fortifications. The Hayes Rocket's are limited in their production and are only deployed in VMMAMMS, and other vehicle mounted arsenals.
PR-13 Rifle: Standard Issue weapon of the UFPMC. Has settings for continuous burst, single shot phase pulse, or rapid fire phase pulse. Equipped with pop-out scope for distance shots.
PR-13B Rifle: A Step up from the standard Issue rifle. This has settings for continuous, single shot, rapid fire, or triple burst. This version is also slightly more compact without sacrificing any of the power.
FMC-3 Rifle: A shortened carbine that fires solid projectile rounds similar to the TR-116 of the Early Marines. The FMC-3 also comes with a miniature transporter. Marines opting to buy a physical round weapon can either purchase this or it's full length assault rifle counterpart the FMC-2.
PSR-12 Marksman Grade: Phase-sniper has settings for continuous burst, or single shot. The Rifle has excellent zooming capabilities with high resolution scope, and is one of the most accurate rifles to ever be produced in Federation Territory.
Photon Grenades: The Photonic Grenade uses a very small m/am reaction (2pg m/am) to eliminate enemies. Sensors read the location of the thrower in reference to its location and creates a directed blast keeping as much of the energy away from the thrower as possible.
Sonic Grenades: The sonic grenades use a range of sonic frequencies to disrupt enemy neuro-functions, paralyzing them for a second while the Marines move in.
Shock Grenade: The shock grenade is another less than lethal weapon. This grenade uses a conventional chemical reaction to release a bright light as well as smoke to cover the ambush of the thrower.
FMC-M4: The standard heavy bombardment weapon of the marines. Fires a standard Federation photon grenade or M4R-A over a distance of up to 17 miles, typically operated by a two man team.
FMCGL-7: Grenade Launcher outfitted for photonic, sonic, or Shock grenades. The launcher is equipped with a scope able to display max range at any given angle.
FMCRL - 8: A shoulder mounted anti armor weapon designed to penetrate light to medium armored units. The FMCRL - 8 is the standard rocket launcher of the UFPMC. The launcher can be outfitted to use both M4R-A mortars or RLR-9 Rockets.
M4R-A: The Standard round used in the FMC-M4 mortar. The M4R-A uses 5pg matter with equal anti-matter to achieve its explosion. The round also uses a guided propulsion system to extend its range and accuracy.
RLR-9: A rocket round used in the FMCRL-8. The Rocket is for use on large targets from a good distance. It uses a total of 5ng of matter and anti-matter, the biggest amount in an Infantry based weapon.
Type V Portable Phaser canon: A portable version of the typically ship based weapons system. Can be separated into multiple units and carried by a mechanized craft or several troops. It's operated by a three man team. Used in breaching heavy fortifications and holding captured territory.
Type X Fixed Phaser Cannon: This cannon is usually mounted on vehicles as a support weapon, or sometimes vehicles are outfitted to move these cannons around the battlefield. The Cannon and vehicle require a three man team to fully operate.
VMMAMMS: Stands for Vehicle Mounted Matter/Anti-matter Missile System. The Federation Marine Corps uses this Vehicle mounted system to attack enemy fortifications on the other side of the battle field. The Marines currently use the Hayes Rocket.
Hayes Rocket: The Hayes Rocket uses 100ng of matter/anti-matter. Yielding a 9 GJ blast, enough to level most enemy vehicles and knock down enemy fortifications. The Hayes Rocket's are limited in their production and are only deployed in VMMAMMS, and other vehicle mounted arsenals.