When the fleet actions begin. Targeting seems to become a major problem. We can safely guess that ECM is involved.Mark wrote:Unless some tech could be devised to scamble a weapons lock. But we see cap ships with locks missing each other on a regular basis anyway. Could a high speed fighter prove too much for a cap ships weapons to effectively target?
Why would you even think to be cutting 50% of your guns anyways? 100% gun + fighters... If you have shuttle space, use it for fighters. The Battlestar has a hard outer shell covered in guns and the inside is spaced for fighters. She may not be the longest ranging ship around but she's a hell of a hard hitter.Captain Seafort wrote:And I'm saying you'd be much better off with a normal gun warship than a Battlestar. In Trek 100% guns > 50% guns, 50% fighters.
The very first scene when Sisko orders the fighters to attack. We see three of them punch a hole in the side of a Galor. As Dukat orders some of his ships to break formation, we see a Galor getting turned into a fire ball by a squadron of fighters.When?