SimCity
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SimCity
So, who here has played it, in any incarnation? Personally I've played every single incarnation of the game. I've even played the original computer version and the much improved SNES version. It's one of the few games I've ever played where each version is indeed an improvement over the last. It just keeps getting better.
SC4 with Rush Hour is awesome. The ability to create an entire region full of cities, to create viable farming communities and thriving metropolises is refreshing. In SC3 a farming community was hit or miss, mostly miss, but now with careful selection of infrastructure and how you develop you can build a farming community that actually has some civil services like police and schools.
They're not your normal games, blowing things up can be done but its far from the point. Who else has played them? What kind of cities do you like to build?
SC4 with Rush Hour is awesome. The ability to create an entire region full of cities, to create viable farming communities and thriving metropolises is refreshing. In SC3 a farming community was hit or miss, mostly miss, but now with careful selection of infrastructure and how you develop you can build a farming community that actually has some civil services like police and schools.
They're not your normal games, blowing things up can be done but its far from the point. Who else has played them? What kind of cities do you like to build?
- Teaos
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Re: SimCity
I've played the original and Simcity 2000, the original was fun for its day but pretty limiting. Although I did read a really interesting interview with the guy who built it. Apparently he had recently designed a generic game of some sort that had been pretty boring and a bad seller, while building it he realised he had more fun building the map than playing the game and thought other might as well, so he basically glued some glitter onto his editing program and made the original simcity.
Simcity 2000 was much better, I liked to both create cities on random maps and try to keep the landscape as natural as possible. And then build my own ideal map and see how much money I could make.
Then there is the self impossed challenges, like suriving on only solar/wind/hydro power. Make a million dollars in 30 years ect ect.
I never played any of the latter games, although I did play games like simgolf.
Simcity 2000 was much better, I liked to both create cities on random maps and try to keep the landscape as natural as possible. And then build my own ideal map and see how much money I could make.
Then there is the self impossed challenges, like suriving on only solar/wind/hydro power. Make a million dollars in 30 years ect ect.
I never played any of the latter games, although I did play games like simgolf.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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Re: SimCity
I never really got into the other sim games all that much. Dunno why but they never caught my eye like SC. Probably my favorite aspect of the series is that all your challenges are self imposed. You can decide what you want to do with the cities you make.
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Re: SimCity
SimCity was (and still is in many respects) lots of fun. I have a fondness for creating cities, worlds, etc, so I naturaly loved the ability to create your own cities and deal with the challenges of running it successfully.
I also enjoyed a lot of the other SimX games. SimAnt was lots of fun. SimEarth was confusing as hell, but really neat once you got it going. SimTower was probably one of the most challenging SimX games, but also very fun.
I think the only SimX game I played and didn't enjoy was The Sims. Naturaly, I was pretty pissed when they cancelled SimMars in favour of more The Sims games. I want my space colony simulator, damn you!
I also enjoyed a lot of the other SimX games. SimAnt was lots of fun. SimEarth was confusing as hell, but really neat once you got it going. SimTower was probably one of the most challenging SimX games, but also very fun.
I think the only SimX game I played and didn't enjoy was The Sims. Naturaly, I was pretty pissed when they cancelled SimMars in favour of more The Sims games. I want my space colony simulator, damn you!
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- Reliant121
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Re: SimCity
I have societies, but I have played SimCity 4 and Simcity 3000. Enjoyed them quite a bit. I like the sims though.
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Re: SimCity
I found The Sims a lot of fun the first few times I played it. Then the novelty wore off and I found it rather boring.
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Re: SimCity
Ugh, that was brutal. Especially with how... eh, the Sims is. Unlike SimCity where I had fun building the terrain, then the city, then tweaking the city to make it a Utopia I just didn't give a shit about the Sims after I built the house. There was no real attraction to playing that half of the game.Rochey wrote:I think the only SimX game I played and didn't enjoy was The Sims. Naturaly, I was pretty pissed when they cancelled SimMars in favour of more The Sims games. I want my space colony simulator, damn you!
Haven't got Societies and frankly I don't see myself buying it. I want to build a city, not engineer a society.
Last edited by Tyyr on Wed Jul 22, 2009 2:19 pm, edited 1 time in total.
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Re: SimCity
Aye, I wasn't too happy with that.
While looking up more on SimMars I actualy stumbled across the Mars Simulator Project. I'm downloading it now to see if it's any good. Looks fun.
While looking up more on SimMars I actualy stumbled across the Mars Simulator Project. I'm downloading it now to see if it's any good. Looks fun.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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Re: SimCity
Checked wikipedia eh? I know I need to go track down the fan mod project for SC4 that's supposed to be a Mars deal.
- Teaos
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Re: SimCity
Oh yeah sim tower. That was fun. I was obsessed with building a pretty shaped tower, nice and simetrical. Also having nice groups of everything. Offices in one area, apparments in another. But you could almost never do that... annoying as hell.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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Re: SimCity
Getting the elevators to work was my biggest problem.
Hotel rooms were the real money makers.
Hotel rooms were the real money makers.
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Re: SimCity
I eventualy started giving up on condos once I realised that, once a month, half the population would leave them. ![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
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Re: SimCity
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
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Re: SimCity
I like SC3, it's a lot easier to be cheap about things than it is in SC4
Damn, I need to get that and play it again.
Wow, reading the SC4 wiki entry reminded me that I need to download the network mod immediately. I was wondering last night why no one was using the bus-stops or trains. I totally forgot about the F'd up pathing AI that only looks for the shortest route, not the fastest. The network mod fixes it and makes them take the fastest path. Things like highways, avenues, bust stops, and all other mass transit suddenly become a lot more effective with that mod.
![Laughing :lol:](./images/smilies/icon_lol.gif)
Damn, I need to get that and play it again.
Wow, reading the SC4 wiki entry reminded me that I need to download the network mod immediately. I was wondering last night why no one was using the bus-stops or trains. I totally forgot about the F'd up pathing AI that only looks for the shortest route, not the fastest. The network mod fixes it and makes them take the fastest path. Things like highways, avenues, bust stops, and all other mass transit suddenly become a lot more effective with that mod.
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Re: SimCity
The disasters are always my favorite part of the game especially when massive destruction is caused. ![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
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